For every 5 Sinking stacks, the inflicted creature will gain a -1 to its attack rolls, ability checks, clash rolls and saving throws. For every 10 Sinking stacks, the inflicted creature will gain a -1 to their Fixer DC. Sinking stacks will be cut in half at the end of the creatures turn (Rounded Down). If sinking deluge is triggered, take (Sinking Stacks) psychic damage. If a creature has 45 or more sinking when sinking deluge is triggered, additionally deal an extra 1.1x psychic damage. A creature may only have a maximum of 99 Sinking.