Fragile

Lose a -1 to AC and increase damage taken by 1 for every stack. Lose stack at turn end.

Paralysis

When rolling an attack roll, ability check or saving throw while inflicted with paralysis stacks (different than the paralyzed base dnd condition) forgo all bonuses to the roll then reduce paralysis stacks by 1. Paralysis is reduced to 0 at the end of your turn.

Bind

Decrease initiative by 1 and movement speed by 10ft per stack of bind. If movement speed drops to 0 due to bind, become restrained. Bind is reduced to 0 at the end of your turn.

Offense Level Down

Decrease damage rolls by one dice tier per stack. Lose stack at turn end.

Defense Level Down

Increase damage dice tier of attacks taken per stack. Lose stack at turn end.

Smoke

This effect has a maximum stack of 30. When hit, take additional damage equal to (Smoke / 6, Rounded Up). When Hit by an attack at 10+ Smoke, increase the damage dice of the attack by one. Gain a +1 to Attack Rolls for every 10 Smoke on self. At Turn End, Reduce Smoke by (X / 6, Rounded Down, Min 1)

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