take an amount of necrotic damage equal to your bleed stacks when you take an action, bonus action, reaction or move, and reduce your stacks of bleed by 4. You can staunch your bleed with an action, reducing your bleed by 8 and not taking damage. A downed creature that is bleeding will lose a death save at the start of their turn. When a creature receives healing, it loses Bleed stacks equal to half of the healing. For Bloodfiends, whenever a creature dies, any bleed they have or would receive turns into Bloodfeast. A bleeding creature can only take damage from this effect twice per round, apart from doing reactions, which will always trigger bleed. A creature may only have a maximum of 40 Bleed.

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